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Resident Evil Village beginner’s guide, tips, and tricks

There's more to Resident Evil Village than tall vampire ladies (though, let's be honest, that's a big part of it).

There’s more to Resident Evil Village than tall vampire ladies (though, let’s be honest, that’s a big part of it). You’ll also be sneaking, shooting, and sprinting your way through a monster-infested village, gathering ammunition, crafting materials, and expanding your weapon arsenal.

In Polygon’s RE8 beginner’s guide, we’ve gathered our best advice for your first few days with the game, covering everything from what to do if you’re lost to how to use the map and battle, guns, and movement strategies.

IF IN DOUBT, PROCEED WITH THE Tale.

There are a lot of locked doors, locked drawers, and stuff you can’t do yet in Resident Evil Village. Some keys and key objects can take hours to become accessible after you see the lock they unlock. It’s all part of the fun. Don’t waste time attempting (and failing) to reach any item or unexplored area. Try moving the plot forward when you meet a brick wall (literal or metaphorical).

There are very few occasions (if any) when you are permanently banned from returning to a venue. Just take your time.

CHANGE THE COLOR OF YOUR MAP FROM RED TO BLUE.

When you’re not shooting Gothic monstrosities, you’re exploring the ravaged Romanian countryside in Resident Evil Village, a fine blend of horror and action. There are useful things all over the place, and finding them all is just as important as defeating the lycanthrope invasion — in reality, the two are connected. That’s where your map can come in handy.

When you first enter a building or space, it will appear on your map with a reddish tint. That means you’re “Now Searching,” according to the legend on the map. That, according to us, means there’s still some loot to be found. Your aim is to make the map blue, which indicates that the search is complete and that you have obtained all of the items.

Examine the counters, open the doors, look inside the drawers, and check the ceilings. Make sure you’ve checked everything. Make the map blue. (Unless you’re unable to.) You can’t always do it. Then you can leave and return later when you have a lockpick, for example.)

SELECT YOUR WEAPON SLOTS AND Go BACK AND FORTH.

You’ll have several weapons to choose from using your D-pad buttons not long after entering Resident Evil Village. In your inventory, you can adjust the D-pad assignments. This convenience gives you a hint on how to use your weapons: Frequently switch between them and merge attacks.

Make a mental map of the guns and their locations. For us, this means that the handgun is on top, the shotgun is on the right, the coolest gun with the least ammunition is on the bottom, and more utility guns like explosives and mines are on the left. We always know which direction on the D-pad to press to bring up the best weapon for the job.

For example, hitting an opponent in the face with a shotgun blast might not kill them, but it will knock them out. A couple of pistol shots will finish them off at that point.

You’ll use less ammunition and have to reload less frequently if you mix and match your guns. To conserve even more ammunition…

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AMMO IS SAVED BY YOUR KNIFE

Ethan’s first weapon isn’t very effective as a weapon, but it’s an excellent tool for smashing and breaking stuff, which means it’s also an excellent tool for conserving ammunition. Take a swipe with the knife if you see anything that appears to be breakable. In the worst-case scenario, you didn’t bury a bullet that would have been best buried in a werewolf’s brain.

SMART ETHANS RUN AWAY

Without saying something, games will sometimes tell you what to do. This occurs early in Resident Evil Village, when hairy monstrosities charge at you and you fire what seems like a billion bullets at them before they die.

The unspoken message: You’re a loser. Do not engage in combat. Take off.

You’ll have plenty of time and opportunity to fight when you’re stronger and better prepared.

YOUR LIFE WILL BE SAVED BY A Fast TURN.

RE8 is a group of eight people. Ethan isn’t particularly fast, and walking backwards is even slower. Backing away from the creatures you’re fighting is a good idea because it gives you more time to hit them with headshots (more on that in a moment).

However, many of Ethan’s foes are fast. Some of them are enormous and incredibly swift, making them extremely lethal. It takes a long time to complete a 180 degree turn. Instead, learn to use the fast turn button — it’s back on the left thumbstick and Circle/B on a controller.

Quick turns simply point you in the opposite direction, allowing you to get back to running for your life even faster.

ALLOW ZOMBIE HEADS TO IMPACT YOUR VISION.

This isn’t the first time we’ve offered this advice because it’s so pervasive. Try not to use your controller to follow a shambling zombie.

Choose a location where it’s most likely to walk by, raise your sights, and begin backing up slowly. Wait for the werewolf or vampire to walk straight into your pit, aiming with your left stick.

When you combine this theory with a shotgun, you’re essentially popping balloons. That’s cool.

START FROM THE BOTTOM

Look, we can’t exactly describe it, and we certainly don’t have the necessary knowledge of geometry to back it up. It may be a placebo impact, but getting headshots from a crouched stance seems to be easier.

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